Source code for cicada.interactive

# Copyright 2021 National Technology & Engineering Solutions
# of Sandia, LLC (NTESS). Under the terms of Contract DE-NA0003525 with NTESS,
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#    http://www.apache.org/licenses/LICENSE-2.0
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"""Functionality for user interaction."""

import numpy

from cicada.communicator.interface import Communicator

[docs] def secret_input(*, communicator, src, prompt=None, dtype=float, timeout=300): """Prompt one user for a secret. Note ---- Although this function only prompts one player for input, it is a collective operation that *must* be called by all players that are members of `communicator`. Parameters ---------- communicator: :class:`~cicada.communicator.interface.Communicator`, required Used to coordinate among players. src: :class:`int`, required Rank of the player who will be prompted for a secret. prompt: :class:`str`, optional Override the default interactive prompt. See :func:`input` for usage. dtype: :func:`callable`, optional Function for parsing user input into a final value. The function must take one :class:`str` argument and return a result. The builtin functions :class:`int`, :class:`float`, and :class:`str` are useful examples. timeout: :class:`numbers.Number`, optional Maximum time to wait for user input, in seconds. Defaults to 300 seconds. Returns ------- value: :class:`object` or :any:`None` For player `src`: the secret input. For all other players: :any:`None`. """ if communicator.rank == src: if prompt is None: prompt = f"Enter a secret: " secret = numpy.array(dtype(input(prompt))) else: secret = None # Wait for user input. with communicator.override(timeout=timeout): communicator.barrier() return secret